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Maya

Autodesk Maya 3D animation software delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation, visual effects, rendering, matchmoving and compositing on a highly extensible production platform. Whether you work in film, games, television, advertising, publishing or graphic design, Maya offers state-of-the-art toolsets, combined into a single, affordable offering designed to help meet today’s demanding production requirements. Autodesk Maya 2012 delivers new toolsets for previsualization and game prototyping, extended simulation capabilities and improved pipeline integration.

MAYA FOR PROFESSIONALS – THE FIRST STEP

The first workshop will be an introduction to the concepts and basic tools for creating imagery in 3D using Autodesk’s Maya. Starting with a roadmap to the main interface, students will be shown how to construct shapes and geometry using polygons. Once built, they will learn how to “texture” these polygons so that they appear to have surface detail, followed by how to use the lighting tools to illuminate the objects they’ve created. We will discuss the basics of animation, making our objects and camera move through time. Finally, we will learn “rendering,” or the final output of our work to a finished, playable animation file which each student will have created.

CVTW:704 Section: 680
Instructor: Jason Feiner
Register online

Saturday, June 30
8:30 a.m.-4:30 p.m.
Room: HE-136
$129